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![]() ![]() While linking GLSL program 0 with vertexShader gui.vfp and fragmentShader gui.vfp w ĮRROR: 0:? : 'gl_Color' : variable is not available in current GLSL version Below is the text of the Doom 3 error screen.Ģ395 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTTįound interface: Ĥ7: vec4 color = ( tex2D ( samp0, vofi_TexCoord0 ) * gl_Color ) + vofi_TexCoord1 Ĥ8: gl_FragColor. The only game that has worked so far is Bioshock. Bioshock 2 and The Whitcher also don't run. ![]() I am also having the same problem, have tried all of the support suggestions, and nothing has worked.
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